
RELIC TIER LIST
Relics are nonpermanent equipment with unique effects that can only be obtained and utilized in Peaks of Time, Arcane Labyrinth and in Voyage of Wonders. Here you are going to find detailed tips and tier list for best relics at this moment. Specific relics have various rarities, and each rarity can give greater or lesser different effect. Usually you receive relics after winning a battle but in some adventures you will find them in chests. Most of the time when you will have an opportunity to pick a relic you will have to choose 1 from 3. They are being equipped automatically once you have collected them. Some relics in this game are a noob trap so please read this guide carefully to not cripple yourself with bad relics in your adventure in specific game modes.
Note: Lilith Games changed Labirynth relics, they are now different from relics from other voyages.
RELICS GUIDE

Generally damage relics are best overall, but some adventures will need you to pick up some defensive ones. Shard of Force are really strong item, however we placed them as C tier because there is no guarantee that you are going to draw few of them during the expedition.
Of course relic power relies on heroes which you are using in your formation. You don’t want to buff intelligence hero damage when you don’t have any champion from this kind in your formation!
Some specific faction or hero relics are ranked here based on their usefulness for these specified heroes. If you have full Lightbearer’s team it’s not so wise to take a Mauler relic even when it’s S tier in this ranking.
Does relics stack?
Yes, they stack! Relic stacking is a really important thing when it comes to the moment when you have to choose one from three relics and you are not so sure if you can pick another relic from same kind to not waste your choice.
Icebringer + Firebringer combo
Alone these relics are not so strong, so you must be questioning their place in ranking, however when you gather both of them simultaneously… They become the strongest duo of relics ever. They are not only reducing enemy Defenses and Attack Ratings but also at same time they increase by the same amount your heroes Defenses and Attack Ratings!
Some of the relics appear in this Relic Tier List repeatedly because of their different rarity effect.
RELIC RANKING
Tier | Relic | Relic Tier | Properties |
---|---|---|---|
S+ | ![]() The Silent Hope | Legendary | After first cast of ultimate ability hero regenerate 700 energy points over 5 seconds. |
S+ | ![]() Firebringer | Elite | Firebringer gives the opportunity to decrease foe Attack Ratings every time your unit deal damage to them until the finish of the fight. |
S+ | ![]() Icebringer | Elite | Icebringer gives the opportunity to decrease foe Defense Ratings every time your unit deal damage to them until the finish of the fight. |
S+ | ![]() Hero's Hope | Legendary | Raises Defense and Attack Ratings by 35% in "Hard" mode. |
S+ | ![]() Ragespike | Legendary | Increases your units Attack Ratings by 5% for each battle they win, this bonus can be boosted up to 40%. |
S+ | ![]() Voodoo Doll | Elite | Random enemy foe will receive 100% more damage. If target dies this effect is going to affect another one enemy hero. |
S+ | ![]() Spider Thread Gloves | Legendary | All opponents are cocooned in spider's silk for 5 seconds. After specific amount of damage there is a possibility that effect could end earlier. |
S+ | ![]() Shield of Fortitude | Legendary | Increases your units Defense Ratings by 5% for each battle they win, this bonus can be boosted up to 40%. |
S+ | ![]() Wilder's Wisp | Legendary | Raises critical chance for Wilder based heroes by 30%, additionally boost their Haste by 30%. |
S+ | ![]() Sunstone | Elite | Your units with more than 50% health will consistently recover energy. |
S+ | ![]() Moonstone | Elite | Your units with more than 50% energy will consistently recover health. |
S | ![]() Blessed Hammer | Legendary | Heroes get an opportunity to deal extra damage for each successful attack.. |
S | ![]() Deathly Embrace | Legendary | Foes with under 15% of their maximum HP are wiped from the battle by a spooky specter. |
S | ![]() Pendant of Betrayal | Legendary | At the start of the battle, if you deal damage to your opponent within the initial 10 seconds of the fight his allies are going to get 15% of the damage dealt. |
S | ![]() Dispelling Arrow | Elite | Allied backline units normal attacks are capable of removing most of buffs adversaries might be utilizing. |
S | ![]() Book of War | Legendary | Damage to your allied heroes is reduced by 70% when frontline allies are still alive. |
S | ![]() Insolence | Legendary | Entrances frontline enemy heroes for 5 seconds at the beginning of battles, causing them to attack their own team. |
S | ![]() Heartseeker | Elite | Increases Critical Strike Damage by 60%. |
S | ![]() Arcane Spellbook | Legendary | Raises damage for Intelligence based heroes by 30%. |
S | ![]() Beast Claw | Legendary | Raises damage for Agility based heroes by 30%, additionally increases Life Leech by 10%. |
S | ![]() Lucius Fortitude | Elite | Removes the time limit of Lucius' "Heaven's Protection" ability. |
S | ![]() Relic Chest | Legendary | Boosts Health and Defense for your units by 2.5% for every Elite or Legendary relic that is owned. This bonus can be boosted up to a total 30% increase. |
S | ![]() Rope of Calamity | Legendary | At the point when 5 allied characters have used ultimate skills, opponents will receive damage and get stunned. |
S | ![]() Elixir of Energy | Legendary | Improves energy recovery rate of an allied unit by 100% for each enemy kill. This effect stacks. |
S | ![]() Hero's Hope | Elite | Raises Defense and Attack Ratings by 20% in "Hard" mode. |
S | ![]() Mauler's Treachery | Legendary | Raises damage for Mauler based heroes by 30%, additionally increases Life Leech by 30%. |
S | ![]() Ragespike | Elite | Increases your units Attack Ratings by 4% for each battle they win, this bonus can be boosted up to 20%. |
S | ![]() Ragespike | Rare | Increases your units Attack Ratings by 3% for each battle they win, this bonus can be boosted up to 12%. |
S | ![]() Shield of Fortitude | Elite | Increases your units Defense Ratings by 4% for each battle they win, this bonus can be boosted up to 20%. |
S | ![]() Shield of Fortitude | Rare | Increases your units Defense Ratings by 3% for each battle they win, this bonus can be boosted up to 12%. |
S | ![]() Silver Arrow | Legendary | Additional 100% Damage to factional damage advantage. |
S | ![]() The Coral Vow | Legendary | Raises all units’ Defense by 25% for each Lightbearer hero that is on the battlefield. |
S | ![]() The Silent Promise | Legendary | Increases all allies ’ Dodge by 12 points for each Wilder hero that is on the battlefield. |
S | ![]() Wilder's Wisp | Elite | Raises critical chance for Wilder based heroes by 20%, additionally boost their Haste by 20%. |
S | ![]() The Silent Hope | Elite | After first cast of ultimate ability hero regenerate 350 energy points over 5 seconds. |
S | ![]() Ferael's Dread | Elite | Allows Ferael's "terrorize" ability to target all enemy targets, while also allowing any spirits summoned by his abilities to permanently remain on the battlefield. |
S | ![]() Talonstrike | Elite | Vurk will fire 2 bolts per shot when using his ultimate ability “Mania”. |
S- | ![]() Sands of Time | Elite | Allied heroes units have increased Haste for 10 seconds at the start of the battle. |
S- | ![]() Praetorian Helmet | Legendary | Damage received -25%. |
S- | ![]() Supporter's War Flag | Legendary | Boost Attack Ratings by 20% and Crit Ratings by 30%. for heroes placed on the backline. |
S- | ![]() Idol of Savagery | Elite | Heroes that have more than 95% health at the start of the battle will have their Attack Ratings expanded by 20% until fight ends. |
S- | ![]() Shadowfall | Legendary | Increases your heroes Crit Rating by 25%. |
S- | ![]() War Horn | Elite | Raises all units attributes every time an foe is killed until the finish of the fight. |
S- | ![]() Idol of Hastening | Legendary | Buffs the Haste of your all characters by 30 points where there are no foes within the allied half of the battlefield. |
S- | ![]() Lightbearer's Loyalty | Legendary | Increases Lightbearers’ Defence Rating +50%. and gives 30% more Energy Recovery when injured. |
S- | ![]() The Coral Vow | Elite | Raises all units’ Defense by 15% for each Lightbearer hero that is on the battlefield. |
S- | ![]() Wilder's Wisp | Rare | Raises critical chance for Wilder based heroes by 15%, additionally boost their Haste by 10%. |
A+ | ![]() Beast Claw | Elite | Raises damage for Agility based heroes by 20%. |
A+ | ![]() The Silent Promise | Elite | Increases all allies ’ Dodge by 8 points for each Wilder hero that is on the battlefield. |
A+ | ![]() Nosferatu's Fang | Legendary | Increases Life Leech by 25%. |
A+ | ![]() Relic Chest | Elite | Boosts Health and Defense for your units by 1.5% for every Elite or Legendary relic that is owned. This bonus can be boosted up to a total 15% increase. |
A+ | ![]() Lightbearer's Loyalty | Elite | Increases Lightbearers’ Defence Rating +30%. and gives 20% more Energy Recovery when injured. |
A+ | ![]() The Unmounted Heart | Legendary | Stuns all foes and causes huge damage to all of them within initial 25 seconds of the fight. |
A+ | ![]() Mauler's Treachery | Elite | Raises damage for Mauler based heroes by 20%, additionally increases Life Leech by 20%. |
A+ | ![]() Arcane Spellbook | Elite | Raises damage for Intelligence based heroes by 20%. |
A+ | ![]() The Sinful Heart | Elite | Shemira is able to use her "Soul Siphon" to leech life from 3 enemies at the same time. |
A+ | ![]() Aegis of Preservation | Legendary | Casts a defensive shield on all allied heroes for 3 seconds that can mitigate damage up to 60% of their maximum HP when any foe uses an ultimate ability for the first time in battle. |
A+ | ![]() Book of War | Elite | Damage to your allied heroes is reduced by 50% when frontline allies are still alive. |
A+ | ![]() Hero's Hope | Rare | Raises Defense and Attack Ratings by 12% in "Hard" mode. |
A+ | ![]() Shadowfall | Elite | Increases your heroes Crit Rating by 15%. |
A | ![]() Thunderburst | Legendary | Strikes foes continually, leaving them with damage received and stunned. |
A | ![]() Hunter's Grasp | Elite | Opponents receive more damage the more HP they have. Damage increase is capped up to 25%. |
A | ![]() Vanguard's War Flag | Legendary | Increases Defense Ratings by 25% and Energy Recovery Rate by 40% when injured for heroes placed on the frontline. |
A | ![]() Steel Cuirass Legendary | Legendary | Increases Defense for Strength based heroes by 30%. Restores 1% of max HP per second. |
A | ![]() Frozen Star | Legendary | At the point where an allied character gets fatal damage the Frozen Star will create a defensive shield for them for a few seconds and restore their life over time (can be utilized once per fight only). |
A | ![]() Winged Spurs | Elite | Increases your heroes chance to dodge by 40%. |
A | ![]() Wristguards of Invigoration | Elite | All allied units energy recovery rate is increased by 40% when hero is injured (received damage). |
A | ![]() Heartseeker | Rare | Increases Critical Strike Damage by 40%. |
A | ![]() Aegis of Preservation | Elite | Casts a defensive shield on all allied heroes for 3 seconds that can mitigate damage up to 40% of their maximum HP when any foe uses an ultimate ability for the first time in battle. |
A | ![]() Arcane Spellbook | Rare | Raises damage for Intelligence based heroes by 10%. |
A | ![]() Beast Claw | Rare | Raises damage for Agility based heroes by 10%. |
A | ![]() Book of War | Rare | Damage to your allied heroes is reduced by 30% when frontline allies are still alive. |
A | ![]() Elixir of Energy | Elite | Improves energy recovery rate of an allied unit by 50% for each enemy kill. This effect stacks. |
A | ![]() Lightbearer's Loyalty | Rare | Increases Lightbearers’ Defence Rating +10%. and gives 15% more Energy Recovery when injured. |
A | ![]() Mauler's Treachery | Rare | Raises damage for Mauler based heroes by 10%, additionally increases Life Leech by 15%. |
A | ![]() Relic Chest | Rare | Boosts Health and Defense for your units by 1% for every Elite or Legendary relic that is owned. This bonus can be boosted up to a total 10% increase. |
A | ![]() Shadowfall | Rare | Increases your heroes Crit Rating by 10%. |
A | ![]() Silver Arrow | Elite | Additional 60% Damage to factional damage advantage. |
A | ![]() Supporter's War Flag | Elite | Boost Attack Ratings by 10% and Crit Ratings by 15%. for heroes placed on the backline. |
A | ![]() The Carnal Desire | Legendary | Increase Life Leech by 8 points for all allies for each Mauler hero that is on the battlefield. |
A | ![]() The Coral Vow | Rare | Raises all units’ Defense by 10% for each Lightbearer hero that is on the battlefield. |
A | ![]() The Devoted Whisper | Legendary | Increases all teammates’ Attack Rating by 8% for every Graveborn hero that is on the battlefield. |
A | ![]() The Devoted Whisper | Elite | Increases all teammates’ Attack Rating by 6% for every Graveborn hero that is on the battlefield. |
A | ![]() Tome of Necromancy | Legendary | Decreases a Graveborn’s hero’s Cooldown period by 30% and recharge 30 energy points per second. |
A | ![]() Vanguard's War Flag | Elite | Increases Defense Ratings by 15% and Energy Recovery Rate by 20% when injured for heroes placed on the frontline. |
A | ![]() Thane's Insight | Elite | Increases Thane's critical strike damage by 50% and also stuns enemies each time a critical strike occurs. |
A | ![]() Windforce | Elite | Lyca's normal attacks and "Rapid Arrows" ability are able to hit 3 enemies at once. |
A- | ![]() Eagle Strike | Legendary | Arrows drops from the air and deals damage to your enemies every 15 seconds. |
A- | ![]() Idol of Hastening | Elite | Buffs the Haste of your all characters by 20 points where there are no foes within the allied half of the battlefield. |
A- | ![]() Pendant of Force | Legendary | All enemies health is reduced by 35% at start of the battle. Opponents health will gradually be recovered within the initial 10 seconds of battle. |
A- | ![]() The Pearl Oath | Elite | The lower the HP your hero have the more damage he will be dealing. Damage increase is capped up to 35%. |
A- | ![]() Restorating Crystal | Legendary | Heals an allied unit for 4% of HP per second over 20 seconds when their health bar drops under 40% HP (can be utilized once per battle). |
A- | ![]() Aegis of Preservation | Rare | Casts a defensive shield on all allied heroes for 3 seconds that can mitigate damage up to 20% of their maximum HP when any foe uses an ultimate ability for the first time in battle. |
A- | ![]() Hellspawn Head | Legendary | Raises Defense by 30% and Life Leech by 20% for allies that fight on the opponent half of the battlefield. |
A- | ![]() Insolence | Elite | Entrances frontline enemy heroes for 3.5 seconds at the beginning of battles, causing them to attack their own team. |
A- | ![]() Praetorian Helmet | Elite | Damage received -15%. |
A- | ![]() Blinding Brilliance | Elite | Belinda’s "Blessing" ability is shared with all of her teammates. |
A- | ![]() The Glistening Leaf | Elite | All of Nemora's teammates benefit from her "Life Force" ability after she uses her "Wild Wonder" ability. |
A- | ![]() Warek's Might | Elite | Allows Warek's "Carnal Rage" ability damage to be stacked once per second. |
B+ | ![]() The Angelic Thorn | Elite | Decreases the duration of all negative effects on all your allies by 50%. |
B+ | ![]() Heaven's Grace | Elite | Increases heroes health regeneration by 80%.. |
B+ | ![]() Hellspawn Head | Elite | Raises Defense and Life Leech by 20% for allies that fight on the opponent half of the battlefield. |
B+ | ![]() Carnal Grip | Elite | When your ally kill the enemy he will recover 24% of his maximum hp. |
B+ | ![]() Goblet of Resurgence | Elite | Whenever you use Fountain of Vitality your heroes additionally are going to get their health and energy restore increase by 50%. |
B+ | ![]() The Carnal Desire | Elite | Increase Life Leech by 5 points for all allies for each Mauler hero that is on the battlefield. |
B+ | ![]() Steel Cuirass Legendary | Elite | Increases Defense for Strength based heroes by 20%. |
B+ | ![]() The Tainted Desire | Elite | Isabella is able to hit 3 enemies at the same time with her "Void Barrage" ability. |
B+ | ![]() Nosferatu's Fang | Elite | Increases Life Leech by 15%. |
B+ | ![]() Call to Arms | Elite | At the start of battle allies have their energy renewed by 120 points. |
B | ![]() Silver Arrow | Rare | Additional 40% Damage to factional damage advantage. |
B | ![]() Death's Bite | Elite | Kaz’s attacks become poisonous and the poisonous effects can be stacked. |
B | ![]() Vowed Spire | Elite | Most injured allied hero receives every 10 seconds a blessing that heals 40% of the health it already lost. |
B | ![]() Shard Combinator | Elite | A powerful stone that is able to double the effects already produced by the Shards of Power. |
B | ![]() The Spiker | Legendary | Causes heavy rocks to fall upon foes influenced by CC skills. |
B | ![]() Carnal Grip | Rare | When your ally kill the enemy he will recover 16% of his maximum hp. |
B | ![]() The Angelic Thorn | Rare | Decreases the duration of all negative effects on all your allies by 25%. |
B | ![]() Hellspawn Head | Rare | Raises Defense and Life Leech by 10% for allies that fight on the opponent half of the battlefield. |
B | ![]() Praetorian Helmet | Rare | Damage received -10%. |
B | ![]() The Devoted Whisper | Rare | Increases all teammates’ Attack Rating by 4% for every Graveborn hero that is on the battlefield. |
B | ![]() Branch from the Yggdrasil | Legendary | Every survived hero recover 40% of it's lost HP after fight. |
B | ![]() The Pearl Oath | Rare | The lower the HP your hero have the more damage he will be dealing. Damage increase is capped up to 25%. |
B | ![]() The Silent Promise | Rare | Increases all allies ’ Dodge by 4 points for each Wilder hero that is on the battlefield. |
B | ![]() Nosferatu's Fang | Rare | Increases Life Leech by 10%. |
B | ![]() Supporter's War Flag | Rare | Boost Attack Ratings by 5% and Crit Ratings by 10%. for heroes placed on the backline. |
B | ![]() The Carnal Desire | Rare | Increase Life Leech by 3 points for all allies for each Mauler hero that is on the battlefield. |
B | ![]() Winged Spurs | Rare | Increases your heroes chance to dodge by 40%. |
B | ![]() Tome of Necromancy | Elite | Decreases a Graveborn’s hero’s Cooldown period by 20% and recharge 20 energy points per second. |
B | ![]() Steel Cuirass Legendary | Rare | Increases Defense for Strength based heroes by 10%. |
B | ![]() Elixir of Energy | Rare | Improves energy recovery rate of an allied unit by 25% for each enemy kill. This effect stacks. |
B | ![]() Vanguard's War Flag | Rare | Increases Defense Ratings by 10% and Energy Recovery Rate by 10% when injured for heroes placed on the frontline. |
B | ![]() Vambraces of Accuracy | Elite | Increases Accuracy by 50 points and Crit Raiting by 10%. |
B | ![]() Insolence | Rare | Entrances frontline enemy heroes for 2 seconds at the beginning of battles, causing them to attack their own team. |
B | ![]() Goblet of Resurgence | Rare | Whenever you use Fountain of Vitality your heroes additionally are going to get their health and energy restore increase by 25%. |
B- | ![]() Poisonous Embrace | Elite | Your units normal attacks get an opportunity to poison the foes. This poison stack. |
C+ | ![]() Call to Arms | Rare | At the start of battle allies have their energy renewed by 60 points. |
C | ![]() Branch from the Yggdrasil | Elite | Every survived hero recover 25% of it's lost HP after fight. |
C | ![]() Branch from the Yggdrasil | Rare | Every survived hero recover 15% of it's lost HP after fight. |
C | ![]() Horn of Replenishment | Legendary | At start of the battle heal all allied heroes for 15% of their max HP. |
C | ![]() Shard of Force | Rare | An energy shard which utilized alone has no force, however, when combined with other shards grows immensely in power according to however many a player possesses. 2 or more Forces shards: Damage received is reduced by 15% 3 Force Shards: Damage dealt is increased by 25% 4 Force Shards: Crit ratings are increased by 40% |
C | ![]() Horn of Replenishment | Elite | At start of the battle heal all allied heroes for 10% of their max HP. |
C | ![]() Tome of Necromancy | Rare | Decreases a Graveborn’s hero’s Cooldown period by 10% and recharge 15 energy points per second. |
C | ![]() Severance | Elite | Restores 1000 of Estrilda's energy points over 5 seconds when she kills an enemy with her ultimate ability "joust". |
C | ![]() The Diligent Vow | Legendary | Hero with the lowest current %HP is healed for 45% of his max HP after 15 seconds of a battle. |
C | ![]() Horn of Replenishment | Rare | At start of the battle heal all allied heroes for 6% of their max HP. |
C | ![]() The Diligent Vow | Elite | Hero with the lowest current %HP is healed for 30% of his max HP after 15 seconds of a battle. |
C | ![]() The Diligent Vow | Rare | Hero with the lowest current %HP is healed for 15% of his max HP after 15 seconds of a battle. |
C | ![]() The Elegant Focus | Elite | Every time Dura's Tears are used in current Labyrinth adventure they increases Attack Ratings of all units by 30%.. |
C | ![]() Ulmus Breath | Elite | Allows Ulmus to use his "Deep Roots" ability without expending energy points. |
C | ![]() Statue of Retribution | Elite | At the point when a hero dies all surviving units attributes are raised until the end of the fight. |
C- | ![]() Heaven's Grace | Rare | Increases heroes health regeneration by 40%.. |
D | ![]() The Huntress | Elite | Removes the cooldown period of Raine's "Barrage" ability when she locks onto a target with her "Lock On" ability. |